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King's Edict (237)

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    King's Edict

    Spell

    Domain: Order

    Energy Cost: 6
    Might: 0
    Power Cost: 2

    Starting with the next player, each other player chooses a unit you don't control that hasn't been chosen for this spell. Kill those units.


    Ruling is about making the hard choices. Serving is about living with the consequences.
    King&